#include "share.h"

static uint8 GunSight[]={
        0,0,0,0,0,0,1,0,0,0,0,0,0,
        0,0,0,0,0,0,2,0,0,0,0,0,0,
        0,0,0,0,0,0,1,0,0,0,0,0,0,
        0,0,0,0,0,0,2,0,0,0,0,0,0,
        0,0,0,0,0,0,0,0,0,0,0,0,0,
        0,0,0,0,0,0,3,0,0,0,0,0,0,
        1,2,1,2,0,3,3,3,0,2,1,2,1,
        0,0,0,0,0,0,3,0,0,0,0,0,0,
        0,0,0,0,0,0,0,0,0,0,0,0,0,
        0,0,0,0,0,0,2,0,0,0,0,0,0,
        0,0,0,0,0,0,1,0,0,0,0,0,0,
        0,0,0,0,0,0,2,0,0,0,0,0,0,
        0,0,0,0,0,0,1,0,0,0,0,0,0,
};
static uint8 FCEUcursor[11*19]=
{
 1,0,0,0,0,0,0,0,0,0,0,
 1,1,0,0,0,0,0,0,0,0,0,
 1,2,1,0,0,0,0,0,0,0,0,
 1,2,2,1,0,0,0,0,0,0,0,
 1,2,2,2,1,0,0,0,0,0,0,
 1,2,2,2,2,1,0,0,0,0,0,
 1,2,2,2,2,2,1,0,0,0,0,
 1,2,2,2,2,2,2,1,0,0,0,
 1,2,2,2,2,2,2,2,1,0,0,
 1,2,2,2,2,2,2,2,2,1,0,
 1,2,2,2,2,2,1,1,1,1,1,
 1,2,2,1,2,2,1,0,0,0,0,
 1,2,1,0,1,2,2,1,0,0,0,
 1,1,0,0,1,2,2,1,0,0,0,
 1,0,0,0,0,1,2,2,1,0,0,
 0,0,0,0,0,1,2,2,1,0,0,
 0,0,0,0,0,0,1,2,2,1,0,
 0,0,0,0,0,0,1,2,2,1,0,
 0,0,0,0,0,0,0,1,1,0,0,
};

void FCEU_DrawGunSight(uint8 *buf, int xc, int yc)
{
 int x,y;
 int c,d;

  for(y=0;y<13;y++)
   for(x=0;x<13;x++)
   {
    uint8 a;
    a=GunSight[y*13+x];
    if(a)
    {
     c=(yc+y-6);
     d=(xc+x-6);
     if(c>=0 && d>=0 && d<256 && c<240)
     {
      if(a==3)
       buf[c*256+d]=0xBF-(buf[c*256+d]&0x3F);
      else
       buf[c*256+d]=a-1;
     }
    }
   }
}


void FCEU_DrawCursor(uint8 *buf, int xc, int yc)
{
 int x,y;
 int c,d;

  if(xc<256 && yc<240)
  for(y=0;y<19;y++)
   for(x=0;x<11;x++)
   {
    uint8 a;
    a=FCEUcursor[y*11+x];
    if(a)
    {
     c=(yc+y);
     d=(xc+x);
     if(d<256 && c<240)
      buf[c*256+d]=a+127;
    }
   }
}
